Worldstone
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WorldStone | |
AABB | Axis-Aligned Bounding Box |
COF | Decoder for the COF (Components Object File) file format |
Header | |
Layer | |
DC6 | Decoder for the DC6 image format |
FrameHeader | |
Header | |
DCC | Decoder for the DCC image format |
Direction | |
DirectionHeader | Represents a direction header |
FrameHeader | |
Header | The header of the file, contains global information about the encoded image |
ImageView | A view on an image buffer of type Color |
IImageProvider | An interface of a class that can provide images views |
SimpleImageProvider | A simple image provider that allocates a new buffer for each call to getNewImage() |
Palette | Helper to load a Diablo 2 palette (.pal/.dat format) |
Color | |
Color24Bits | |
PalShiftTransform | |
PL2 | Precomputed palette variations in the form of palette shifts |
Archive | Base class to use/build archives |
BitStreamView | Provides access to a variable bitsize values stream |
FileStream | Wrapper around POSIX file io, same as ifstream but without iostream formatting |
IOBase | This class reuses the parts of std::ios API but doesn't provide heavy stream functionnality (ie |
MpqArchive | A wrapper to manage MPQ archives |
MpqFileStream | A file from a MpqArchive |
IStream | An interface for a stream of data |
BaseApp | |
FileBrowser | |
IFileView | |
FrameRenderData | |
Inputs | |
MouseState | |
InputsManager | |
ScopedTransfer | |
RendererApp | |
SearchableListWidget | An imgui ListBox associated to a search filter |
SpriteRenderer | |
DrawRequest | |
Frame | |
Pos2D | |
SpriteRenderData | |
SpriteRendererData |